I hope there's more stuff like this that forces old players to learn new tricks. Exploring the twisty bridges caves with only a seaglide was an experience. I love that you forced me out of my comfort zone by denying me a seamoth early on. Now you have to plan your dives even more carefully. You’re running low on oxygen, you flee for the surface, and bam! You hit a chunk of ice instead. You guys managed to recreate the awe of the first game wonderfully. I love the new flora and fauna and everything feels so alive. ![]() The environments and atmosphere are great as always. I've spent about 6.5 hours in the game so far and here are my thoughts: Is this a feedback thread? I know the stickied one is for vanilla. That would be nice for the people who liked the part of Subnautica where you were isolated and you felt as if no one had your back. The voice line added could be: "I'm breaking up with you!" Or "I can't hear you! Robin? Rob-" And then it cuts and you don't hear from Sam for the rest of the game. It wouldn't even take much effort, maybe just a couple more voice lines a bunch removed voice lines. ![]() I think a game difficulty called "Isolation" Would be great, because if you wanted to have someone to talk to, you could! If you wanted to be isolated and alone, you could do that! It would work for everyone. I am one of those people and it would greatly increase the overall experience if there wasn't anyone to talk to. I think that would be a great game option for the players who like being isolated, and like feeling unsafe. Maybe, in the game difficulty options, there could be an "Isolation mode," Which is where after the base gets destroyed there is absolutely no communication for the rest of the game but your sister still sends down a drop pod.
0 Comments
Leave a Reply. |